Take-Two is a coiled spring waiting for GTA VI to print billions, so this quarter barely matters. Revenue rose just 2% to $1.53B while development costs and royalties jumped from $30M to $135M, cutting gross profit 7% and turning a $22M operating profit into a $36M loss; EPS fell from −$0.07 to −$0.18. Patience is required until the game launches. x.com